| Distance(Vector4 a, Vector4 b) | FalcoEngine.Vector4 | static |
| Dot(Vector4 a, Vector4 b) | FalcoEngine.Vector4 | static |
| Equals(object other) | FalcoEngine.Vector4 | |
| Equals(Vector4 other) | FalcoEngine.Vector4 | |
| GetHashCode() | FalcoEngine.Vector4 | |
| Lerp(Vector4 a, Vector4 b, float t) | FalcoEngine.Vector4 | static |
| LerpUnclamped(Vector4 a, Vector4 b, float t) | FalcoEngine.Vector4 | static |
| magnitude | FalcoEngine.Vector4 | |
| Magnitude(Vector4 a) | FalcoEngine.Vector4 | static |
| Max(Vector4 lhs, Vector4 rhs) | FalcoEngine.Vector4 | static |
| Min(Vector4 lhs, Vector4 rhs) | FalcoEngine.Vector4 | static |
| MoveTowards(Vector4 current, Vector4 target, float maxDistanceDelta) | FalcoEngine.Vector4 | static |
| negativeInfinity | FalcoEngine.Vector4 | static |
| Normalize(Vector4 a) | FalcoEngine.Vector4 | static |
| Normalize() | FalcoEngine.Vector4 | |
| normalized | FalcoEngine.Vector4 | |
| one | FalcoEngine.Vector4 | static |
| operator Vector2(Vector4 v) | FalcoEngine.Vector4 | static |
| operator Vector3(Vector4 v) | FalcoEngine.Vector4 | static |
| operator Vector4(Vector3 v) | FalcoEngine.Vector4 | static |
| operator Vector4(Vector2 v) | FalcoEngine.Vector4 | static |
| operator!=(Vector4 lhs, Vector4 rhs) | FalcoEngine.Vector4 | static |
| operator*(Vector4 a, float d) | FalcoEngine.Vector4 | static |
| operator*(float d, Vector4 a) | FalcoEngine.Vector4 | static |
| operator+(Vector4 a, Vector4 b) | FalcoEngine.Vector4 | static |
| operator-(Vector4 a, Vector4 b) | FalcoEngine.Vector4 | static |
| operator-(Vector4 a) | FalcoEngine.Vector4 | static |
| operator/(Vector4 a, float d) | FalcoEngine.Vector4 | static |
| operator==(Vector4 lhs, Vector4 rhs) | FalcoEngine.Vector4 | static |
| positiveInfinity | FalcoEngine.Vector4 | static |
| Project(Vector4 a, Vector4 b) | FalcoEngine.Vector4 | static |
| Scale(Vector4 a, Vector4 b) | FalcoEngine.Vector4 | static |
| Scale(Vector4 scale) | FalcoEngine.Vector4 | |
| Set(float newX, float newY, float newZ, float newW) | FalcoEngine.Vector4 | |
| sqrMagnitude | FalcoEngine.Vector4 | |
| SqrMagnitude(Vector4 a) | FalcoEngine.Vector4 | static |
| SqrMagnitude() | FalcoEngine.Vector4 | |
| this[int index] | FalcoEngine.Vector4 | |
| ToString() | FalcoEngine.Vector4 | |
| ToString(string format) | FalcoEngine.Vector4 | |
| Vector4(float x, float y, float z, float w) | FalcoEngine.Vector4 | |
| Vector4(float x, float y, float z) | FalcoEngine.Vector4 | |
| Vector4(float x, float y) | FalcoEngine.Vector4 | |
| w | FalcoEngine.Vector4 | |
| x | FalcoEngine.Vector4 | |
| y | FalcoEngine.Vector4 | |
| z | FalcoEngine.Vector4 | |
| zero | FalcoEngine.Vector4 | static |