|  | 
| static int | GetInt (string key, int defaultValue) | 
|  | 
| static float | GetFloat (string key, float defaultValue) | 
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| static string | GetString (string key, string defaultValue) | 
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| static bool | HasKey (string key) | 
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| static void | DeleteKey (string key) | 
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| static void | DeleteAll () | 
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| static void | Save () | 
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|  | 
| static void | SetInt (string key, int value) | 
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| static int | GetInt (string key) | 
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| static void | SetFloat (string key, float value) | 
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| static float | GetFloat (string key) | 
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| static void | SetString (string key, string value) | 
|  | 
| static string | GetString (string key) | 
|  | 
Definition at line 7 of file PlayerPrefs.cs.
 
◆ DeleteAll()
      
        
          | static void FalcoEngine.PlayerPrefs.DeleteAll | ( |  | ) |  | 
      
 
Removes all keys and values from the preferences. Use with caution.
 
 
◆ DeleteKey()
      
        
          | static void FalcoEngine.PlayerPrefs.DeleteKey | ( | string | key | ) |  | 
      
 
Removes key and its corresponding value from the preferences.
- Parameters
- 
  
  
 
 
◆ GetFloat() [1/2]
  
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          | static float FalcoEngine.PlayerPrefs.GetFloat | ( | string | key | ) |  |  | static | 
 
Returns the value corresponding to key in the preference file if it exists.
- Parameters
- 
  
  
Definition at line 75 of file PlayerPrefs.cs.
 
 
◆ GetFloat() [2/2]
      
        
          | static float FalcoEngine.PlayerPrefs.GetFloat | ( | string | key, | 
        
          |  |  | float | defaultValue | 
        
          |  | ) |  |  | 
      
 
Returns the value corresponding to key in the preference file if it exists.
- Parameters
- 
  
  
 
 
◆ GetInt() [1/2]
  
  | 
        
          | static int FalcoEngine.PlayerPrefs.GetInt | ( | string | key | ) |  |  | static | 
 
Returns the value corresponding to key in the preference file if it exists.
- Parameters
- 
  
  
Definition at line 44 of file PlayerPrefs.cs.
 
 
◆ GetInt() [2/2]
      
        
          | static int FalcoEngine.PlayerPrefs.GetInt | ( | string | key, | 
        
          |  |  | int | defaultValue | 
        
          |  | ) |  |  | 
      
 
Returns the value corresponding to key in the preference file if it exists.
- Parameters
- 
  
  
 
 
◆ GetString() [1/2]
  
  | 
        
          | static string FalcoEngine.PlayerPrefs.GetString | ( | string | key | ) |  |  | static | 
 
Returns the value corresponding to key in the preference file if it exists.
- Parameters
- 
  
  
Definition at line 106 of file PlayerPrefs.cs.
 
 
◆ GetString() [2/2]
      
        
          | static string FalcoEngine.PlayerPrefs.GetString | ( | string | key, | 
        
          |  |  | string | defaultValue | 
        
          |  | ) |  |  | 
      
 
Returns the value corresponding to key in the preference file if it exists.
- Parameters
- 
  
  
 
 
◆ HasKey()
      
        
          | static bool FalcoEngine.PlayerPrefs.HasKey | ( | string | key | ) |  | 
      
 
Returns true if key exists in the preferences.
- Parameters
- 
  
  
 
 
◆ Save()
      
        
          | static void FalcoEngine.PlayerPrefs.Save | ( |  | ) |  | 
      
 
Writes all modified preferences to disk.
 
 
◆ SetFloat()
  
  | 
        
          | static void FalcoEngine.PlayerPrefs.SetFloat | ( | string | key, |  
          |  |  | float | value |  
          |  | ) |  |  |  | static | 
 
Sets the value of the preference identified by key.
- Parameters
- 
  
  
Definition at line 54 of file PlayerPrefs.cs.
 
 
◆ SetInt()
  
  | 
        
          | static void FalcoEngine.PlayerPrefs.SetInt | ( | string | key, |  
          |  |  | int | value |  
          |  | ) |  |  |  | static | 
 
Sets the value of the preference identified by key.
- Parameters
- 
  
  
Definition at line 23 of file PlayerPrefs.cs.
 
 
◆ SetString()
  
  | 
        
          | static void FalcoEngine.PlayerPrefs.SetString | ( | string | key, |  
          |  |  | string | value |  
          |  | ) |  |  |  | static | 
 
Sets the value of the preference identified by key.
- Parameters
- 
  
  
Definition at line 85 of file PlayerPrefs.cs.
 
 
The documentation for this class was generated from the following file: