Definition at line 7 of file Component.cs.
◆ Component()
FalcoEngine.Component.Component |
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protected |
◆ enabled
bool FalcoEngine.Component.enabled |
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getset |
Enable or disable this component
Definition at line 21 of file Component.cs.
◆ gameObject
Get game object at which this component is attached
Definition at line 26 of file Component.cs.
◆ isUiComponent
bool FalcoEngine.Component.isUiComponent |
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get |
Returns if this component is derived from UIElement (or this is a canvas) or not
Definition at line 31 of file Component.cs.
The documentation for this class was generated from the following file: