Definition at line 7 of file Component.cs.
◆ Component()
| FalcoEngine.Component.Component |
( |
| ) |
|
|
protected |
◆ enabled
| bool FalcoEngine.Component.enabled |
|
getset |
Enable or disable this component
Definition at line 21 of file Component.cs.
◆ gameObject
Get game object at which this component is attached
Definition at line 26 of file Component.cs.
◆ isUiComponent
| bool FalcoEngine.Component.isUiComponent |
|
get |
Returns if this component is derived from UIElement (or this is a canvas) or not
Definition at line 31 of file Component.cs.
The documentation for this class was generated from the following file: