Falco Engine 3.9.0.1 (beta)
FalcoEngine.Component Class Reference
Inheritance diagram for FalcoEngine.Component:
FalcoEngine.Animation FalcoEngine.AudioListener FalcoEngine.AudioSource FalcoEngine.Camera FalcoEngine.Canvas FalcoEngine.Collider FalcoEngine.ConeTwistJoint FalcoEngine.FixedJoint FalcoEngine.FreeJoint FalcoEngine.HingeJoint FalcoEngine.Light FalcoEngine.MeshRenderer FalcoEngine.MonoBehaviour FalcoEngine.NavMeshAgent FalcoEngine.NavMeshObstacle FalcoEngine.Rigidbody FalcoEngine.Spline FalcoEngine.Transform FalcoEngine.UIElement FalcoEngine.Vehicle FalcoEngine.VideoPlayer

Protected Member Functions

 Component ()
 

Properties

bool enabled [getset]
 Enable or disable this component More...
 
GameObject gameObject [get]
 Get game object at which this component is attached More...
 
bool isUiComponent [get]
 Returns if this component is derived from UIElement (or this is a canvas) or not More...
 

Detailed Description

Definition at line 7 of file Component.cs.

Constructor & Destructor Documentation

◆ Component()

FalcoEngine.Component.Component ( )
protected

Definition at line 9 of file Component.cs.

Property Documentation

◆ enabled

bool FalcoEngine.Component.enabled
getset

Enable or disable this component

Definition at line 21 of file Component.cs.

◆ gameObject

GameObject FalcoEngine.Component.gameObject
get

Get game object at which this component is attached

Definition at line 26 of file Component.cs.

◆ isUiComponent

bool FalcoEngine.Component.isUiComponent
get

Returns if this component is derived from UIElement (or this is a canvas) or not

Definition at line 31 of file Component.cs.


The documentation for this class was generated from the following file: