Definition at line 7 of file Texture.cs.
◆ FromBytesRGBA8()
static Texture FalcoEngine.Texture.FromBytesRGBA8 |
( |
sbyte[] |
data, |
|
|
int |
width, |
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|
int |
height |
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) |
| |
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static |
Create texture from bytes containing RGBA data
- Parameters
-
- Returns
Definition at line 36 of file Texture.cs.
◆ Load()
static Texture FalcoEngine.Texture.Load |
( |
string |
name | ) |
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|
static |
Load existing texture
- Parameters
-
name | Name of the existing texture |
- Returns
- Loaded texture
Definition at line 24 of file Texture.cs.
◆ height
int FalcoEngine.Texture.height |
|
get |
Get texture height
Definition at line 17 of file Texture.cs.
◆ width
int FalcoEngine.Texture.width |
|
get |
The documentation for this class was generated from the following file: