|
static bool | GetKey (ScanCode key) |
| Returns true while the user holds down the key identified by the key ScanCode enum parameter More...
|
|
static bool | GetKeyDown (ScanCode key) |
| Returns true during the frame the user starts pressing down the key identified by the key ScanCode enum parameter More...
|
|
static bool | GetKeyUp (ScanCode key) |
| Returns true during the frame the user releases the key identified by the key ScanCode enum parameter More...
|
|
static bool | GetMouseButton (int button) |
| Returns whether the given mouse button is held down More...
|
|
static bool | GetMouseButtonDown (int button) |
| Returns true during the frame the user pressed the given mouse button More...
|
|
static bool | GetMouseButtonUp (int button) |
| Returns true during the frame the user releases the given mouse button More...
|
|
static Vector2 | GetMouseWheel () |
| Returns direction in which the mouse wheel was scrolled More...
|
|
Definition at line 5 of file Input.cs.
◆ GetKey()
static bool FalcoEngine.Input.GetKey |
( |
ScanCode |
key | ) |
|
|
static |
Returns true while the user holds down the key identified by the key ScanCode enum parameter
- Parameters
-
- Returns
Definition at line 48 of file Input.cs.
◆ GetKeyDown()
static bool FalcoEngine.Input.GetKeyDown |
( |
ScanCode |
key | ) |
|
|
static |
Returns true during the frame the user starts pressing down the key identified by the key ScanCode enum parameter
- Parameters
-
- Returns
Definition at line 58 of file Input.cs.
◆ GetKeyUp()
static bool FalcoEngine.Input.GetKeyUp |
( |
ScanCode |
key | ) |
|
|
static |
Returns true during the frame the user releases the key identified by the key ScanCode enum parameter
- Parameters
-
- Returns
Definition at line 68 of file Input.cs.
◆ GetMouseButton()
static bool FalcoEngine.Input.GetMouseButton |
( |
int |
button | ) |
|
|
static |
Returns whether the given mouse button is held down
- Parameters
-
- Returns
Definition at line 78 of file Input.cs.
◆ GetMouseButtonDown()
static bool FalcoEngine.Input.GetMouseButtonDown |
( |
int |
button | ) |
|
|
static |
Returns true during the frame the user pressed the given mouse button
- Parameters
-
- Returns
Definition at line 88 of file Input.cs.
◆ GetMouseButtonUp()
static bool FalcoEngine.Input.GetMouseButtonUp |
( |
int |
button | ) |
|
|
static |
Returns true during the frame the user releases the given mouse button
- Parameters
-
- Returns
Definition at line 98 of file Input.cs.
◆ GetMouseWheel()
static Vector2 FalcoEngine.Input.GetMouseWheel |
( |
| ) |
|
|
static |
Returns direction in which the mouse wheel was scrolled
- Returns
Definition at line 107 of file Input.cs.
◆ cursorDirection
Vector2 FalcoEngine.Input.cursorDirection |
|
staticget |
Get mouse cursor direction (delta position)
Definition at line 10 of file Input.cs.
◆ cursorPosition
Vector2 FalcoEngine.Input.cursorPosition |
|
staticget |
Get mouse cursor global position (from top left of the screen)
Definition at line 22 of file Input.cs.
◆ cursorRelativePosition
Vector2 FalcoEngine.Input.cursorRelativePosition |
|
staticget |
Get mouse cursor position relative to window (from top left of the window)
Definition at line 34 of file Input.cs.
The documentation for this class was generated from the following file: