Definition at line 7 of file Time.cs.
◆ deltaTime
| float FalcoEngine.Time.deltaTime |
|
staticget |
The interval in seconds from the last frame to the current one
Definition at line 17 of file Time.cs.
◆ frameRate
| int FalcoEngine.Time.frameRate |
|
staticget |
The current frames per second value (FPS)
Definition at line 12 of file Time.cs.
◆ timeScale
| float FalcoEngine.Time.timeScale |
|
staticgetset |
The scale at which time passes
Definition at line 22 of file Time.cs.
◆ timeSinceGameStart
| float FalcoEngine.Time.timeSinceGameStart |
|
staticget |
The real time in seconds since the game started
Definition at line 27 of file Time.cs.
◆ timeSinceGameStartScaled
| float FalcoEngine.Time.timeSinceGameStartScaled |
|
staticget |
The time in seconds scaled by timeScale since the game started
Definition at line 32 of file Time.cs.
◆ timeSinceLevelStart
| float FalcoEngine.Time.timeSinceLevelStart |
|
staticget |
The time in seconds since the last scene has finished loading
Definition at line 37 of file Time.cs.
◆ timeSinceLevelStartScaled
| float FalcoEngine.Time.timeSinceLevelStartScaled |
|
staticget |
The time in seconds scaled by timeScale since the last scene has finished loading
Definition at line 42 of file Time.cs.
The documentation for this class was generated from the following file: