Falco Engine 3.9.0.1 (beta)
Graphics.cs
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1using System;
2using System.Collections.Generic;
3using System.Linq;
4using System.Runtime.CompilerServices;
5using System.Text;
6
7namespace FalcoEngine
8{
9 public static class Graphics
10 {
17 public static void Blit(Material material, RenderTexture target, bool copyToBackBuffer = false)
18 {
19 INTERNAL_blit(material, target, copyToBackBuffer);
20 }
21
22 [MethodImpl(MethodImplOptions.InternalCall)]
23 private static extern void INTERNAL_blit(Material material, RenderTexture target, bool copyToBackBuffer);
24 }
25}
static void Blit(Material material, RenderTexture target, bool copyToBackBuffer=false)
Render quad to the render target using material
Definition: Graphics.cs:17