Definition at line 9 of file Light.cs.
◆ LightType
LightType enum
| Enumerator |
|---|
| Point | |
| Spot | |
| Directional | |
Definition at line 21 of file Light.cs.
◆ bias
| float FalcoEngine.Light.bias |
|
getset |
Shadow mapping constant bias
Definition at line 73 of file Light.cs.
◆ castShadows
| bool FalcoEngine.Light.castShadows |
|
getset |
Enable or disable casting shadows for this light source
Definition at line 78 of file Light.cs.
◆ color
| Color FalcoEngine.Light.color |
|
getset |
The color of the light
Definition at line 36 of file Light.cs.
◆ innerRadius
| float FalcoEngine.Light.innerRadius |
|
getset |
The angle of the light's spotlight inner cone in degrees
Definition at line 63 of file Light.cs.
◆ intensity
| float FalcoEngine.Light.intensity |
|
getset |
The Intensity of a light is multiplied with the Light color
Definition at line 53 of file Light.cs.
◆ outerRadius
| float FalcoEngine.Light.outerRadius |
|
getset |
The angle of the light's spotlight cone in degrees.
Definition at line 68 of file Light.cs.
◆ radius
| float FalcoEngine.Light.radius |
|
getset |
The range of the light
Definition at line 58 of file Light.cs.
◆ type
Get or set the light type. Point, spot or directional
Definition at line 31 of file Light.cs.
The documentation for this class was generated from the following file: