Falco Engine 3.9.0.1 (beta)
Collision.cs
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1using System;
2using System.Collections.Generic;
3using System.Linq;
4using System.Text;
5
6namespace FalcoEngine
7{
8 public struct Collision
9 {
14
18 public Vector3 point;
19
24 }
25}
Vector3 point
Collision point in world space
Definition: Collision.cs:18
Rigidbody other
The other rigidbody that this object collided with
Definition: Collision.cs:13
Vector3 normal
Collision normal in world space
Definition: Collision.cs:23