![]() |
Falco Engine 3.9.0.1 (beta)
|
Public Attributes | |
| bool | hasHit |
| Is the ray has any intersection with geometry or not More... | |
| Rigidbody | rigidbody |
| The rigidbody that was hit More... | |
| Vector3 | hitPoint |
| The impact point in world space where the ray hit the collider More... | |
| Vector3 | worldNormal |
| The normal of the surface the ray hit More... | |
Definition at line 9 of file RaycastHit.cs.
| bool FalcoEngine.RaycastHit.hasHit |
Is the ray has any intersection with geometry or not
Definition at line 14 of file RaycastHit.cs.
| Vector3 FalcoEngine.RaycastHit.hitPoint |
The impact point in world space where the ray hit the collider
Definition at line 24 of file RaycastHit.cs.
| Rigidbody FalcoEngine.RaycastHit.rigidbody |
The rigidbody that was hit
Definition at line 19 of file RaycastHit.cs.
| Vector3 FalcoEngine.RaycastHit.worldNormal |
The normal of the surface the ray hit
Definition at line 29 of file RaycastHit.cs.