Definition at line 7 of file Mesh.cs.
◆ Mesh()
FalcoEngine.Mesh.Mesh |
( |
| ) |
|
◆ AddSubMesh()
void FalcoEngine.Mesh.AddSubMesh |
( |
SubMesh |
subMesh | ) |
|
◆ Commit()
void FalcoEngine.Mesh.Commit |
( |
| ) |
|
Apply changes made in runtime for all sub meshes
◆ Dispose()
void FalcoEngine.Mesh.Dispose |
( |
| ) |
|
Free internal unmanaged resources. Use it for procedurally generated meshes at runtime
Definition at line 61 of file Mesh.cs.
◆ GetSubMesh()
SubMesh FalcoEngine.Mesh.GetSubMesh |
( |
int |
index | ) |
|
Get sub mesh by index
- Parameters
-
- Returns
◆ RecalculateBounds()
void FalcoEngine.Mesh.RecalculateBounds |
( |
| ) |
|
◆ RemoveSubMesh() [1/2]
void FalcoEngine.Mesh.RemoveSubMesh |
( |
int |
index | ) |
|
Remove sub mesh by index
- Parameters
-
◆ RemoveSubMesh() [2/2]
void FalcoEngine.Mesh.RemoveSubMesh |
( |
SubMesh |
subMesh | ) |
|
Remove sub mesh by pointer
- Parameters
-
◆ subMeshCount
int FalcoEngine.Mesh.subMeshCount |
|
get |
Get sub mesh count
Definition at line 15 of file Mesh.cs.
The documentation for this class was generated from the following file: