Falco Engine 3.9.0.1 (beta)
FalcoEngine.SubMesh Class Reference
Inheritance diagram for FalcoEngine.SubMesh:
FalcoEngine.Object

Public Member Functions

 SubMesh ()
 
void Commit ()
 Apply changes made in runtime More...
 
void Dispose ()
 Free internal unmanaged resources. Use it for procedurally generated meshes at runtime More...
 

Properties

Mesh parent [get]
 Get parent mesh More...
 
int[] indices [getset]
 Indices array More...
 
Vector3[] vertices [getset]
 Vertices array More...
 
Vector3[] normals [getset]
 Normals array More...
 
Vector3[] tangents [getset]
 Tangents array More...
 
Vector3[] bitangents [getset]
 Bitangents array More...
 
Vector2[] texcoords0 [getset]
 Texture coords array at channel 0 More...
 
Vector2[] texcoords1 [getset]
 Texture coords array at channel 1. Used for lightmaps More...
 
Vector4[] blendWeights [getset]
 Bones blend weights array. Used for GPU skinning More...
 
Vector4[] blendIndices [getset]
 Bones blend indices array. Used for GPU skinning More...
 
Color[] colors [getset]
 Vertex colors array More...
 

Detailed Description

Definition at line 7 of file SubMesh.cs.

Constructor & Destructor Documentation

◆ SubMesh()

FalcoEngine.SubMesh.SubMesh ( )

Member Function Documentation

◆ Commit()

void FalcoEngine.SubMesh.Commit ( )

Apply changes made in runtime

◆ Dispose()

void FalcoEngine.SubMesh.Dispose ( )

Free internal unmanaged resources. Use it for procedurally generated meshes at runtime

Definition at line 76 of file SubMesh.cs.

Property Documentation

◆ bitangents

Vector3 [] FalcoEngine.SubMesh.bitangents
getset

Bitangents array

Definition at line 40 of file SubMesh.cs.

◆ blendIndices

Vector4 [] FalcoEngine.SubMesh.blendIndices
getset

Bones blend indices array. Used for GPU skinning

Definition at line 60 of file SubMesh.cs.

◆ blendWeights

Vector4 [] FalcoEngine.SubMesh.blendWeights
getset

Bones blend weights array. Used for GPU skinning

Definition at line 55 of file SubMesh.cs.

◆ colors

Color [] FalcoEngine.SubMesh.colors
getset

Vertex colors array

Definition at line 65 of file SubMesh.cs.

◆ indices

int [] FalcoEngine.SubMesh.indices
getset

Indices array

Definition at line 20 of file SubMesh.cs.

◆ normals

Vector3 [] FalcoEngine.SubMesh.normals
getset

Normals array

Definition at line 30 of file SubMesh.cs.

◆ parent

Mesh FalcoEngine.SubMesh.parent
get

Get parent mesh

Definition at line 15 of file SubMesh.cs.

◆ tangents

Vector3 [] FalcoEngine.SubMesh.tangents
getset

Tangents array

Definition at line 35 of file SubMesh.cs.

◆ texcoords0

Vector2 [] FalcoEngine.SubMesh.texcoords0
getset

Texture coords array at channel 0

Definition at line 45 of file SubMesh.cs.

◆ texcoords1

Vector2 [] FalcoEngine.SubMesh.texcoords1
getset

Texture coords array at channel 1. Used for lightmaps

Definition at line 50 of file SubMesh.cs.

◆ vertices

Vector3 [] FalcoEngine.SubMesh.vertices
getset

Vertices array

Definition at line 25 of file SubMesh.cs.


The documentation for this class was generated from the following file: