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Falco Engine 3.9.0.1 (beta)
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This is the complete list of members for FalcoEngine.Rigidbody, including all inherited members.
AddForce(Vector3 force) | FalcoEngine.Rigidbody | |
AddForce(Vector3 force, Vector3 rel_pos) | FalcoEngine.Rigidbody | |
AddTorque(Vector3 torque) | FalcoEngine.Rigidbody | |
angularDamping | FalcoEngine.Rigidbody | |
angularVelocity | FalcoEngine.Rigidbody | |
bounciness | FalcoEngine.Rigidbody | |
Component() | FalcoEngine.Component | protected |
enabled | FalcoEngine.Component | |
friction | FalcoEngine.Rigidbody | |
gameObject | FalcoEngine.Component | |
isKinematic | FalcoEngine.Rigidbody | |
isStatic | FalcoEngine.Rigidbody | |
isTrigger | FalcoEngine.Rigidbody | |
isUiComponent | FalcoEngine.Component | |
linearDamping | FalcoEngine.Rigidbody | |
linearVelocity | FalcoEngine.Rigidbody | |
mass | FalcoEngine.Rigidbody | |
position | FalcoEngine.Rigidbody | |
rotation | FalcoEngine.Rigidbody | |
SetFreezePosition(bool freezeX, bool freezeY, bool freezeZ) | FalcoEngine.Rigidbody | |
SetFreezeRotation(bool freezeX, bool freezeY, bool freezeZ) | FalcoEngine.Rigidbody |