Falco Engine 3.9.0.1 (beta)
FalcoEngine.MeshCollider Class Reference
Inheritance diagram for FalcoEngine.MeshCollider:
FalcoEngine.Collider FalcoEngine.Component

Properties

bool convex [getset]
 Enable or disable convex decomposition of the mesh collider More...
 
- Properties inherited from FalcoEngine.Collider
Vector3 offset [getset]
 Get or set the offset position from center of the game object More...
 
Quaternion rotation [getset]
 Get or set the offset rotation More...
 
- Properties inherited from FalcoEngine.Component
bool enabled [getset]
 Enable or disable this component More...
 
GameObject gameObject [get]
 Get game object at which this component is attached More...
 
bool isUiComponent [get]
 Returns if this component is derived from UIElement (or this is a canvas) or not More...
 

Additional Inherited Members

- Protected Member Functions inherited from FalcoEngine.Component
 Component ()
 

Detailed Description

Definition at line 7 of file MeshCollider.cs.

Property Documentation

◆ convex

bool FalcoEngine.MeshCollider.convex
getset

Enable or disable convex decomposition of the mesh collider

Definition at line 17 of file MeshCollider.cs.


The documentation for this class was generated from the following file: