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Falco Engine 3.9.0.1 (beta)
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Properties | |
Texture | texture [getset] |
Get or set texture for this image More... | |
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CanvasHorizontalAlignment | horizontalAlignment [getset] |
Get or set horizontal alignment of this element More... | |
CanvasVerticalAlignment | verticalAlignment [getset] |
Get or set vertical alignment of this element More... | |
Color | color [getset] |
Get or set the main color of this element More... | |
Vector2 | anchor [getset] |
Get or set the anchor of this element (pivot point) More... | |
Vector2 | size [getset] |
Get or set the size of this element (width and height) More... | |
bool | hovered [get] |
Returns if this element is hovered by mouse cursor More... | |
Canvas | canvas [get] |
Returns a canvas of this element More... | |
Vector3 | position [getset] |
Rect | rect [get] |
object | userData [getset] |
Get or set the user data More... | |
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bool | enabled [getset] |
Enable or disable this component More... | |
GameObject | gameObject [get] |
Get game object at which this component is attached More... | |
bool | isUiComponent [get] |
Returns if this component is derived from UIElement (or this is a canvas) or not More... | |
Additional Inherited Members | |
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enum | CanvasHorizontalAlignment { Left , Center , Right } |
CanvasHorizontalAlignment enum More... | |
enum | CanvasVerticalAlignment { Top , Middle , Bottom } |
CanvasVerticalAlignment enum More... | |
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delegate void | MouseButtonEvent (UIElement sender, int button, Vector2 cursorPosition) |
delegate void | MouseMoveEvent (UIElement sender, Vector2 cursorPosition) |
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Component () | |
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MouseButtonEvent | onMouseDown |
MouseButtonEvent | onMouseUp |
MouseMoveEvent | onMouseMove |
MouseMoveEvent | onMouseEnter |
MouseMoveEvent | onMouseExit |
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getset |