1using System.Runtime.CompilerServices;
16 INTERNAL_get_anchor(out
Vector3 value);
21 INTERNAL_set_anchor(ref value);
32 INTERNAL_get_connectedAnchor(out
Vector3 value);
37 INTERNAL_set_connectedAnchor(ref value);
48 INTERNAL_get_limitMin(out
Vector3 value);
53 INTERNAL_set_limitMin(ref value);
64 INTERNAL_get_limitMax(out
Vector3 value);
69 INTERNAL_set_limitMax(ref value);
76 public bool linkedBodiesCollision { [MethodImpl(MethodImplOptions.InternalCall)]
get; [MethodImpl(MethodImplOptions.InternalCall)]
set; }
81 public Rigidbody connectedObject { [MethodImpl(MethodImplOptions.InternalCall)]
get; [MethodImpl(MethodImplOptions.InternalCall)]
set; }
86 [MethodImpl(MethodImplOptions.InternalCall)]
92 [MethodImpl(MethodImplOptions.InternalCall)]
97 [MethodImpl(MethodImplOptions.InternalCall)]
98 private extern void INTERNAL_get_anchor(out
Vector3 value);
100 [MethodImpl(MethodImplOptions.InternalCall)]
101 private extern void INTERNAL_set_anchor(ref
Vector3 value);
103 [MethodImpl(MethodImplOptions.InternalCall)]
104 private extern void INTERNAL_get_connectedAnchor(out
Vector3 value);
106 [MethodImpl(MethodImplOptions.InternalCall)]
107 private extern void INTERNAL_set_connectedAnchor(ref
Vector3 value);
109 [MethodImpl(MethodImplOptions.InternalCall)]
110 private extern void INTERNAL_get_limitMin(out
Vector3 value);
112 [MethodImpl(MethodImplOptions.InternalCall)]
113 private extern void INTERNAL_set_limitMin(ref
Vector3 value);
115 [MethodImpl(MethodImplOptions.InternalCall)]
116 private extern void INTERNAL_get_limitMax(out
Vector3 value);
118 [MethodImpl(MethodImplOptions.InternalCall)]
119 private extern void INTERNAL_set_limitMax(ref
Vector3 value);
void AutoConfigureAnchors()
Auto configure connected anchor point depending on an anchor of this object
Vector3 limitMin
Get or set the lower angle limits of this joint
Rigidbody connectedObject
Get or set the object to connect with
void Rebuild()
Rebuild this joint
Vector3 anchor
Get or set an anchor point relative to this object
Vector3 limitMax
Get or set the upper angle limits of this joint
bool linkedBodiesCollision
Get or set the linked bodies collision flag
Vector3 connectedAnchor
Get or set an anchor point relative to connected object